A vine-serpent grows in a sealed terrarium. Feed it dew, mind its vigor, and shed through stone when the garden closes in.
0/24ROOTED
0/72STARS
0SAP
BEST PLOT 00AD Contains ads · Rewarded video
GARDEN MAP0 SAP
PLOT 1 / 24DEW 0 / 6
BARK 0
Swipe the board to steer · vigor drains every step · dew refills it
PLOT CLEARED
★★★
0DEW
0LENGTH
0SAP EARNED
GARDEN SHOP
SAP RESERVE0
R
RESIN GLAND
Start every run with one extra shed charge. Level 0 / 2.
B
BARK SHIELD
Absorbs one stone or bite per run. Level 0 / 2.
M
MIST FLASK
Use mid-run for +20 vigor. Stock 0 / 3.
AD
SPARE SHED
Watch a full ad for +1 shed charge on the next run. Reserve 0 / 2. No daily cap.
HOW TO PLAY
Swipe the board or tap the pad to turn. The coil never stops.
Dew grows the coil and refills +14 vigor. Stones and your own vine are fatal.
Vigor drains one point per step. Reach zero and the coil wilts.
Thorns (chapter II) drink −6 vigor when crossed. Golden dew (chapter III) restores +28 and grows far away.
SHED makes you ghost through stones, thorns and your body for 4 steps. Two charges per run, more from the shop.
Stars are graded on vigor left at the clear: 55% → ★★★, 28% → ★★.
AD buttons never play on their own: one revive offer on failure, one spare-shed offer on the title screen and in the shop. The garden freezes while the ad plays.
Everything is saved on this device. Contains ads · Rewarded video only.